-------------------------------------------------------------------------- NICHOLAZ-EDITION IS AN UNOFFICIAL AND UNSUPPORTED OPEN SOURCE BUILD! THIS RELEASE IS NOT AFFILIATED WITH LINDEN LAB(TM) IN ANY WAY BUT PATCHED BY A THIRD PARTY. USE AT YOUR OWN RISK! IF SOMETHING GOES BADLY WRONG, RESTORE FROM YOUR BACKUPS, OR JUST USE THE OFFICIAL LINDEN BUILD IF YOU DON'T HAVE ANY. IT'S AS SIMPLE AS THAT. --------------------------------------------------------------------------- RECENT CHANGES -- based on Linden 1.20.RC.6 -------------------------------------------- * Nicholaz SB-x2a vs. base Linden official viewer: - new: option (ctrl+alt+s) to specifiy size of newly created prims (rather than just 0.5, 0.5, 0.5) kudos to Able Whitman * Nicholaz SB-xa vs. base Linden official viewer: - main fixes: memory leak(s), memory usage and various random crashes - change: Tools menu permanently visible - change: settings files separated from other viewers (settings_nicholaz_SB.xml) - VWR-5308 (wind sound performance) by Aimee Trecosthick and Gigs Taggart Main points are a couple of crashes still not fixed in the official version, more efficient memory usage, lack of hiccups and a couple of minor convenience options. Plus of course less obvious stuff which simply adds up (see below) Recommended screen layout is to undock "Contacts" and "Near me" from the communicator/chatterbox window. Also make sure that you don't miss the extra tweaking options (Menu "Advanced", "Debug Settings", _Nicholaz_XXXXX ------------------------------------------------------------------------ * Overview (Nicholaz Versions at large) (info may be slightly outdated): General: - fixed slow multiple texture refresh (going blurry) after skin/clothes changes - fixed various "random" crashes - fixed blurry textures on low end graphics cards (less than 64MB video ram) - possible overall performance gains - better memory usage (texture buffer, animations, sanity checking for large textures) - not affected by Linden mandatory updates (no update notices at all) User Interface (saving screen space, reverting most of the voice chatterbox): - double click action for inventory items (wear, teleport) - rearranged buttons in Group-IMs when is voice disabled (save vertical space) - allowing lesser minimum heights for IM view and chat history - "Near Me" hides chat entry when undocked and base-chat open (optional) - IM hides voice controls when voice turned off - swapped direction of "<<" and ">>" buttons for active speakers - option to hide the "Release Keys" button (ctrl+alt+s) Keyboard: - alt+esc centers camera (independent of opened windnows) - ctrl+alt+s brings up the debug settings dialog - windows legacy keys for copy/paste/cut in LSL script editor and and notecard edit Misc: - various settings in Debug, Client, Debug Settings (_Nicholaz.xxx) - memory usage section in stats (shift+ctrl+1) - better layout in texture console (shift+ctrl+3) - lag-meters permanently shown (upper right corner of screen) - camera constraints mode stored across sessions - camping via idle/afk logoff from Client menu working again (Henri Beauchamp) - default walk animation (duckwalk) slower and more natural (Gigs Taggart) - admin mode stored across sessions (Gigs Taggart) - group changes (e.g. activating a group) wasn't updated in group window ------------------------------------------------------------------------